canvas-toy
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Hierarchy

  • FrameBuffer

Index

Constructors

Properties

Object literals

Constructors

constructor

  • new FrameBuffer(gl: WebGLRenderingContext): FrameBuffer

Properties

extras

extras: Attachment[] = []

glFramebuffer

glFramebuffer: WebGLFramebuffer

Object literals

attachments

attachments: object

color

color: Attachment = new Attachment(this, (gl: WebGLRenderingContext) => gl.COLOR_ATTACHMENT0)

depth

depth: Attachment = new Attachment(this, (gl: WebGLRenderingContext) => gl.DEPTH_ATTACHMENT)

stencil

stencil: Attachment = new Attachment(this, (gl: WebGLRenderingContext) => gl.STENCIL_ATTACHMENT)

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