Create a Object3d instance
tag of this object
[description]
Get local matrix
Get local position
Set the rotation globally
Get local scaling factor
Get global matrix
Get transform parent of this object
Get global position
Get global scaling factor.
Add on start function, which will be called at start time;
Add on update function, which will be called at update time;
Rotates specific angle about X axis
angle (in radians) to rotate
Rotates specific angle about Y axis
angle (in radians) to rotate
Rotates specific angle about Z axis
angle (in radians) to rotate
Set position locally
Set the rotation locally
Set scaling locally
expected local scaling factor
Set transform parent of this object, will also add this to parent‘s children list automatically
set position globally
Set the rotation globally
Set scaling factor globally.
the given scaling factor
Reset all global transforms { position, rotation, scaling, worldToObjectMatrix } by parent, but keep all local transforms the same before called.
Start Animating object by keep calling update per frame
Translate object by the given vector
vector to translate by
Update object status after next delta time
delta time
Generated using TypeDoc
class Object3d
the base class of transform object