Properties
attribute0
attribute0: string
attributeLocations
attributeLocations: object
attributes
attributes: object
definesFromMaterial
definesFromMaterial: string[] = []
enableDepthTest
enableDepthTest: boolean = true
enableStencilTest
enableStencilTest: boolean = true
extensionStatements
extensionStatements: string[] = []
fragmentPrecision
fragmentPrecision: string = "mediump"
gl
gl: WebGLRenderingContext
textures
textures: Array<object> = []
uniformLocationCache
uniformLocationCache: object
uniforms
uniforms: object
vertexPrecision
vertexPrecision: string = "highp"
webGlProgram
webGlProgram: WebGLProgram