Properties
			
				
				attribute0
				attribute0: string
				
			
			
				
				attributeLocations
				attributeLocations: object
				
				
			
			
				
				attributes
				attributes: object
				
				
			
			
				
				definesFromMaterial
				definesFromMaterial: string[] = []
				
			
			
				
				enableDepthTest
				enableDepthTest: boolean = true
				
			
			
				
				enableStencilTest
				enableStencilTest: boolean = true
				
			
			
				
				extensionStatements
				extensionStatements: string[] = []
				
			
			
			
				
				fragmentPrecision
				fragmentPrecision: string = "mediump"
				
			
			
				
				gl
				gl: WebGLRenderingContext
				
			
			
				
				textures
				textures: Array<object> = []
				
			
			
				
				uniformLocationCache
				uniformLocationCache: object
				
				
			
			
				
				uniforms
				uniforms: object
				
				
			
			
				
				vertexPrecision
				vertexPrecision: string = "highp"
				
			
			
				
				webGlProgram
				webGlProgram: WebGLProgram